[PPT] 2016 China VR user behavior research report

(Research papers Download News) virtual reality that is 'Virtual Reality', referred to as the VR, also translated as spiritual environment, really magic, only appeared in recent years, high-tech, also known as Virtual Reality technology or artificial environment. Virtual reality is the use of computer simulation to generate a three-dimensional virtual world, providing the user to simulate visual, auditory, tactile and other sensory, allowing users as immersive general, in time, there is no limit to observe within the three-dimensional thing. In addition, when the user performs position, the computer can immediately through a complex operation, and the accurate 3D images back to the user, which always produces real presence.

Virtual reality 'reality' generally refers to the physical sense or the functional significance of the presence in the world or anything in the environment, it can actually be achieved, it can be virtually unattainable or impossible to achieve . The 'virtual' refers to computer-generated meaning. Therefore, the virtual reality refers to a computer-generated special circumstances, one can use a variety of special means their 'cast' into this environment, and the operation, control environment, to achieve specific purposes, that person is in this environment master. In essence, virtual reality is an advanced computer user interface that provides the user with the same time by such a variety of intuitive and natural means of real-time interactive visual perception, hearing, touch, etc., to maximize the user-friendly operation.

China VR user behavior research report _000001China VR user behavior research report _000002China VR user behavior research report _000003China VR user behavior research report _000004China VR user behavior research report _000005China VR user behavior research report _000006China VR user behavior research report _000007China VR user behavior research report _000008China VR user behavior research report _000009China VR user behavior research report _000010China VR user behavior research report _000011China VR user behavior research report _000012China VR user behavior research report _000013China VR user behavior research report _000014China VR user behavior research report _000015China VR user behavior research report _000016China VR user behavior research report _000017China VR user behavior research report _000018China VR user behavior research report _000019China VR user behavior research report _000020China VR user behavior research report _000021China VR user behavior research report _000022China VR user behavior research report _000023China VR user behavior research report _000024China VR user behavior research report _000025China VR user behavior research report _000026China VR user behavior research report _000027China VR user behavior research report _000028China VR user behavior research report _000029China VR user behavior research report _000030China VR user behavior research report _000031China VR user behavior research report _000032China VR user behavior research report _000033China VR user behavior research report _000034China VR user behavior research report _000035China VR user behavior research report _000036China VR user behavior research report _000037China VR user behavior research report _000038China VR user behavior research report _000039China VR user behavior research report _000040China VR user behavior research report _000041China VR user behavior research report _000042China VR user behavior research report _000043China VR user behavior research report _000044China VR user behavior research report _000045China VR user behavior research report _000046China VR user behavior research report _000047China VR user behavior research report _000048China VR user behavior research report _000049China VR user behavior research report _000050China VR user behavior research report _000051China VR user behavior research report _000052China VR user behavior research report _000053China VR user behavior research report _000054China VR user behavior research report _000055China VR user behavior research report _000056China VR user behavior research report _000057China VR user behavior research report _000058China VR user behavior research report _000059China VR user behavior research report _000060China VR user behavior research report _000061

(Source: Advisory compile Meng know: free download)

Related Research Papers on research report

Internet Research Papers